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Ganelon Dangerous

Joined: 02 Jul 2010 Posts: 85
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Posted: Fri Jul 30, 2010 5:01 am Post subject: Treasuroid |
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I've done a search and read some of the topics containing the term, but I still wonder if the one I ran into last night was unusual.
First time I'd ever seen an object called a treasuroid, but it sounded promising. I have an ore refiner so I pulled up alongside the treasuroid, very close to try breaking it up with the mining laser I have on the starboard side. But instead of breaking up into boulders or splinters, it broke up into about 5 ships. I think they were kraits. This happened in the middle of several hours of play, so my recall is a bit fuzzy..
They were just sort of milling around in a tight knot, didn't immediately go hostile. But I was *very* close in and one of them banged into my hull and then of course they all went hostile. It was a nice little scuffle, though nothing epic. Mostly it was just an interesting and unexpected sort of encounter, and in a few months of playing, I'd never seen a treasuroid before. Is there a logic to it being full of ships, like a pirate base or something? Ships docked in some sort of mine?
Another oddity I ran into was one of the big cargo haulers (a super, I think) was putting out a mayday. I responded but got there just in time to see it blow. Most of the cargo was too big for me to scoop. Like there was one entire ship floating in the mess, for example. I didn't get to look the flotsam and jetsam over for long, since the ships that had taken her out were incoming and apparently had issues with me being too close to their booty. By the time I was done with them, injector fuel was running low and I was out of missiles. Cobra MK IIIs can't carry that much cargo anyway (I was kind of wishing for my old Boa Cruiser at that moment), so I just scooped what little of the cargo was small enough that I could get it and headed off for safer space, wondering what was up with all that.
Another good moment was a bit later when I was out with a couple hired escort vipers and we ran into.. Well, it was at least 20 ships, I'd say, one of them a battleship?? Most of the ones I ended up tangling with personally were offenders, one or two were fugitives. A full-fledged pirate fleet??? Now that was unexpected. That was a good long fight. By the time I finally got down to just me and the battleship, both of my hired wingmen had bought the farm, but the battleship itself wasn't all that tough a customer. Plenty of cargo to scoop, but none of it unusual enough to give a hint as to what the heck a fleet was doing out there. Now *that* was "epic"! Just tooling along out towards the witchpoint with a hired escort, figuring on doing some easy sweeps and you see a couple ships that go red almost immediately.. and then you see a whole slew of ships right behind them on your scanner, pretty much a solid wall, all going hostile. I wish I could have seen the look on my face. Probably:
What I'm wondering is if any of these things were part of some mission and I just stumbled across them before triggering the mission, or maybe they're just comparatively rare and I hadn't run across them before. With the "pirate fleet", I hadn't hired escorts before, so maybe having hired wingmen results in a greater chance of finding really big furballs to go and get tangled up in?
In any case, they made great game elements, and sure kept it from being a boring night in space. [/u] _________________ Wandering G2 in a somewhat scuffed Cobra MkIII. Clean Dangerous (1121) |
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Smivs ---- E L I T E ----


Joined: 09 Feb 2010 Posts: 574 Location: Nottingham U.K. (Poor Industrial. Democracy. Tech Level 10)
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Posted: Fri Jul 30, 2010 7:42 am Post subject: |
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I've come across pirate Frigates quite often (with Galactic Navy OXP), but none of the other phenomena you mention are familiar to me.
What OXPs do you have? _________________ Commander Smivs, *DEADLY* and currently exploring Galaxy Six in a Boa II Clipper.
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Eric Walch Commodore


Joined: 16 Jun 2007 Posts: 2950 Location: Netherlands
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Posted: Fri Jul 30, 2010 7:49 am Post subject: Re: Treasuroid |
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| Ganelon wrote: | I've done a search and read some of the topics containing the term, but I still wonder if the one I ran into last night was unusual.
First time I'd ever seen an object called a treasuroid, but it sounded promising.
....
But instead of breaking up into boulders or splinters, it broke up into about 5 ships. I think they were kraits. This happened in the middle of several hours of play, so my recall is a bit fuzzy..
.....
Mostly it was just an interesting and unexpected sort of encounter, and in a few months of playing, I'd never seen a treasuroid before. Is there a logic to it being full of ships, like a pirate base or something? Ships docked in some sort of mine? |
I have no idea were this one came from. There is one in cargo_wreck. That one I have installed since years and I always wondered when I would encounter one. It was only last week that I encountered my first "treasuroid" in game. The one from C&W is added in a pirate role with chance of 0.001. And assuming that a normal player has at least 10 different pirate roles installed with a chance of 1, this probably results in adding this tresuroid only in one out of every 1000 systems. Very rare indeed.
However, that one explicit only adds one pirate on destruction, so you probably ran in a more dangerous copy from an other oxp. _________________ UPS-Courier & BuoyRepair & DeepSpacePirates & others at the box and some 1.74 only versions |
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Ganelon Dangerous

Joined: 02 Jul 2010 Posts: 85
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Posted: Fri Jul 30, 2010 8:39 am Post subject: |
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I have maybe kinda a lot of OXPs installed..
Snoopers2.0.3.oxp
Assassins.oxp
Commies.oxp
PlanetFall 1.30.oxp
BountyScannerv2.0.oxp
BlOomberg Markets v2.1.oxp
Ore_processor 1.57.oxp
hOopyCasino1.0.1.oxp
Target Autolock Plus 1.10.oxp
FighterHud.oxp
Diso.oxp
longway 1.1.oxp
BGS-A1.0.oxp
Lave.oxp
The Feudal States v1.7.oxp
Superhubv1.2.oxp
BigShips 1.02.oxp
RandomHits1.4.2.oxp
Griff_Debris_sets135_no_normal_map.oxp
Generation Ships 1.1.oxp
Dictators v1.4.oxp
Hotrods.oxp
hyperradioHH01.oxp
Saleza v2.2.oxp
Shady_blackmonks.oxp
Hired Guns 1.22.oxp
custsounds.oxp
impcourier2.oxp
shady_sungs_v1.1.oxp
Missile Analyser 1.2.oxp
Cargo_wrecks_teaser 1.6.2.oxp
Taranis 1.2.oxp
Deep Horizons - Lights Down.oxp
FuelCollectorV0.06.oxp
hyperradioJFRG01.oxp
Rock_Hermit_Locator1.3.2.oxp
Welcome Mat 1.10.oxp
GrittyCoriolis.oxp
Target Reticle 1.2.1.oxp
Lave Academy 1.20.oxp
griff_shipset_dizzy's_all_in_1.oxp
FTZ v0.13.oxp
PAGroove_Stations_v1.2.1.oxp
Amen Bricks Megaships.oxp
mPakRedux.oxp
Famous_Planets_v2.0.oxp
Deep Horizons - System Redux 2.oxp
Taxi_Galactica_Teaser.oxp
PlanetFall Mission - Taxi 1.10.oxp
tgy_dev.oxp
hyperradio1.20.oxp
adcks_bulk_haulers_v1.4.oxp
Freaky Thargoids 3.oxp
AsteroidStorm 4.0.oxp
Executive Spaceways v2.3.oxp
Llama.oxp
... pretty sure they aren't all at current update levels either. I've just kind of tossed on anything that looked like fun, took it back out if it did anything I didn't like for gameplay.
I've only ever seen the one Treasuroid. And then I was a bit surprised at the "treasure".. Kinda like hitting a pinata full of wasps. LOL
With the pirate fleet, I think the big ship was just labelled a battleship. This isn't a great pic, but I had the presence of mind when I had it on the ropes and spitting out sparks to take a quick screenshot as a memento of the occasion. Maybe I don't recall the label right and someone can recognise the ship from the pic. I was trying to catch the exact moment when it exploded, but that's kinda hard. LOL
It was by far the longest and toughest fight I've been in here in Oolite so far. The picture isn't the best for composition or clearly showing my prey.. But I remembered how to turn off the HUD at least, and it'll do as a souvenir. I was pleased enough with having actually won that scuffle that it is currently being triumphant wallpaper on my machine. _________________ Wandering G2 in a somewhat scuffed Cobra MkIII. Clean Dangerous (1121) |
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Arexack_Heretic Dangerous Subversive Element


Joined: 07 Jun 2005 Posts: 2416 Location: [%H] = Earth surface, Lattitude 52°10'58.19"N, longtitude 4°30'0.25"E.
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Posted: Fri Jul 30, 2010 10:04 pm Post subject: |
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Yeah, treasuroids are from cargo_wrex.oxp
I thought it funny to have kraits as surprise guardians since they kind of look like splinters.... though that is more from wireframe memories than the modern oolite reality. ( should replace them for custom Kraits in rock-camo and named Splinter. )
The idea is that the kraits are parked on the surface of the rock.
( a comms message might make the situation clearer )
the 'roids did not come out quite the way they were planned IIRC, there were some issues with spawned gem/gold/platinum cargopods being empty or something like that.
Anyhow, I left them is as an easteregg.
Seems it worked, their scarcity makes them automatic legends.  _________________ Riding the Rocket!
Last edited by Arexack_Heretic on Sat Jul 31, 2010 1:14 pm; edited 1 time in total |
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Commander McLane Intergalactic Spam Assassin


Joined: 14 Dec 2006 Posts: 4945 Location: a Hacker Outpost in a very remote area
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Posted: Sat Jul 31, 2010 9:21 am Post subject: |
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The problem of having ships among debris may result from assigning a bad role in one of the ship OXPs. But I have no idea which one it could be. _________________ All you ever wanted to know--and more. |
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Ganelon Dangerous

Joined: 02 Jul 2010 Posts: 85
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Posted: Sat Jul 31, 2010 11:05 am Post subject: |
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Oh, I wouldn't call it a problem, Commander McLane. A big cargo hauler, it seems quite reasonable that it might be carrying one or more ships in it's hold, destined for some customer or market. Especially when big ships are encountered, quite a bit of the cargo should maybe be things the player can't scoop.
It was unpiloted, of course, and gave me a moment's pause while I tried to figure out if I could get it somehow. I really wasn't expecting to see that, and it was a good game moment. _________________ Wandering G2 in a somewhat scuffed Cobra MkIII. Clean Dangerous (1121) |
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Dave McRoss Dangerous


Joined: 07 Jul 2010 Posts: 89 Location: Italy, Tuscany
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Posted: Sun Aug 01, 2010 1:48 pm Post subject: |
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Warm feeling for me, this time. A bulk hauler exploded and I managed to save a lot of escape pods.
PS: I discovered that I recovered a bunch of pirates  _________________ My ship list:
Cobra MK 3 - Lepka
Dragon M - Smaug
Python - Boa Pitonato
Cobra MK 3 - Lepka II
Now in a Python ET Special - Shark Panzer
[G5] -= Deadly =- (3720 Kills) |
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Cmdr Wyvern ---- E L I T E ----


Joined: 11 Apr 2006 Posts: 1122 Location: A seedy space bar
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Posted: Sun Aug 01, 2010 4:11 pm Post subject: |
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| Arexack_Heretic wrote: | ... custom Kraits in rock-camo and named Splinter. |
Errh! I can hear the complaints of the Jamesons now: "Hey! Some weird looking splinters shot my ass off! WTF?"
BTW, snorting coffee out your nose is NOT recommended! Don't ask. _________________ Captain Derik Roh'i - ***ELITE*** - CO of Caduceus Omega Persistence of Memory - Where? Guess.
One Lizard's mark upon the Ooniverse |
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Star Gazer ---- E L I T E ----


Joined: 14 Aug 2004 Posts: 1046 Location: North Norfolk, UK
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Posted: Sun Aug 01, 2010 8:46 pm Post subject: |
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| Cmdr Wyvern wrote: | | ...BTW, snorting coffee out your nose is NOT recommended! Don't ask. | Hhhmmm... ...and it hurts, I seem to remember...  _________________ Very funny, Scotty, now beam down my clothes... |
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