Hyperjump from a star

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ffutures
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Hyperjump from a star

Post by ffutures » Mon Oct 20, 2014 12:26 am

Is it my imagination, or are the chances of a misjump greatly reduced if you jump from inside the atmosphere of a star? I seemed to have a lot of misjumps a while ago, all of them happened when I jumped from near the Coriolis station, none from inside a star.

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Wildeblood
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Re: Hyperjump from a star

Post by Wildeblood » Mon Oct 20, 2014 12:59 am

ffutures wrote:Is it my imagination, or are the chances of a misjump greatly reduced if you jump from inside the atmosphere of a star? I seemed to have a lot of misjumps a while ago, all of them happened when I jumped from near the Coriolis station, none from inside a star.
It's just a fluke, or they were scripted (OXP induced) misjumps. The only thing that increases the chance of a misjump is time since your last maintenance overhaul, and even that isn't enough variation to actually notice.

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Re: Hyperjump from a star

Post by Diziet Sma » Mon Oct 20, 2014 2:01 am

Note also, that installing the Misjump Analyser actually significantly increases the chance of a misjump..
Most games have some sort of paddling-pool-and-water-wings beginning to ease you in: Oolite takes the rather more Darwinian approach of heaving you straight into the ocean, often with a brick or two in your pockets for luck. ~ Disembodied

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ffutures
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Re: Hyperjump from a star

Post by ffutures » Mon Oct 20, 2014 11:15 am

I don't have misjump analyser installed - tried it briefly, but it felt like cheating (and I thought I was getting a lot of false alarms) so I removed it.

Might be something to do with Thargoid Wars - I was running cargo in galaxy 6, along the Rabian Spur, a run of seven or eight jumps with no alternative route, and got the "Thargoid Invasion" message in a couple of the systems. The big string of misjumps happened on the return journey and afterwards. Maintenance was probably also a factor there.

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Re: Hyperjump from a star

Post by Diziet Sma » Mon Oct 20, 2014 1:00 pm

ffutures wrote:I thought I was getting a lot of false alarms
Heh.. had you ignored the alarms, you'd have found out they were real.. albeit artificially induced.. :twisted:
Most games have some sort of paddling-pool-and-water-wings beginning to ease you in: Oolite takes the rather more Darwinian approach of heaving you straight into the ocean, often with a brick or two in your pockets for luck. ~ Disembodied

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Re: Hyperjump from a star

Post by Switeck » Tue Oct 28, 2014 4:36 am

I hacked together a Misjump Analyser that didn't artificially induce misjumps, but it can only detect certain misjump conditions.
Which is none of the totally random you-need-to-do-maintenance-more-often ones. :lol:

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Re: Hyperjump from a star

Post by Eric Walch » Sun Nov 09, 2014 10:38 pm

ffutures wrote:I don't have misjump analyser installed - tried it briefly, but it felt like cheating…
You won't cheat when using it. I wrote it to experience more misjumps as they were to rare in my opinion. And as mentioned above, it can only warn you for misjumps it is generating itself. :twisted:

The bluepring of the analyser was left in the najort nebula on purpose by the thargoids for a reason…

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Re: Hyperjump from a star

Post by ffutures » Mon Nov 10, 2014 12:41 am

Sneaky buggers!

DEFINITELY better off without it!

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Re: Hyperjump from a star

Post by ffutures » Mon Nov 10, 2014 8:36 pm

Well, I got a definitive reason why I don't want to have more misjumps tonight - came out of hyperspace with my fuel scoops running because I'd missed the witch-point so badly that I ended up in the star, heading down, and about a gnat's hair above the red level on the altimeter.

That is NOT something I want to do more often... Especially since I had some very expensive cargo to deliver at the Coriolis station and I had to go around the blasted sun to get there!

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Re: Hyperjump from a star

Post by Wildeblood » Tue Nov 11, 2014 1:59 am

ffutures wrote:Well, I got a definitive reason why I don't want to have more misjumps tonight - came out of hyperspace with my fuel scoops running because I'd missed the witch-point so badly that I ended up in the star, heading down, and about a gnat's hair above the red level on the altimeter.
Do you use Distant Suns, and if so, which system was it; that sounds like a bug of my causing?

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Re: Hyperjump from a star

Post by ffutures » Tue Nov 11, 2014 5:02 am

Yes, I have distant suns installed. Can't remember which system, somewhere near the middle of galaxy 8. Sorry, I didn't think to take notes.

I really wouldn't waste time trying to fix it, this has happened to me once in years of play, and seems plausible enough as a fluke misjump, the sort of thing that might happen once in a lifetime if you're really unlucky.

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