Fast Priming Keys

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dybal
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Fast Priming Keys

Post by dybal »

Greetings!

Is there a reason for not having more keys?

Cycling through the whole list of primable equipment in combat is not viable...

Couldn't the the numeric pad keys be used, or the pairing of F1-F7 with the numeric 1-7 key be broken and one set used for fast priming keys?

Cheers,

Dybal

EDIT: typo in the numeric keys range
EDIT2: Changed topic from Fast-Activating to Fast-Priming Keys, since the trouble is mostly the cycling through the primable equipments list
Last edited by dybal on Mon May 18, 2020 1:17 pm, edited 4 times in total.

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phkb
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Re: Fast activation Keys

Post by phkb »

Can I point you toward the [EliteWiki] Auto-prime equipment OXP, which is designed to make life a little simpler for some pieces of prime-able equipment, by automatically priming it when the associated MFD is selected.

dybal
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Re: Fast Priming Keys

Post by dybal »

phkb wrote:
Sat May 16, 2020 3:15 pm
Can I point you toward the [EliteWiki] Auto-prime equipment OXP, which is designed to make life a little simpler for some pieces of prime-able equipment, by automatically priming it when the associated MFD is selected.
I already use it, it helps a lot, but:

- there are primable equips without MFDs, so the player would have to cycle through the whole primable equipment list to get to them (I have 32 in the list at the moment :P )
- as I said, it helps, but the player still has to cycle through a number of MFD positions at really busy moments - even redefinig the cycling key (so it doesn't need SHIFT pressed), it's a bit of a hassle (I frequently "overshoot" the target MFD and have to cycle through again...)

Fast-Priming keys would make it instantaneous for those equips configured into them.
Last edited by dybal on Mon May 18, 2020 1:16 pm, edited 1 time in total.

another_commander
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Re: Fast activation Keys

Post by another_commander »

dybal wrote:
Sat May 16, 2020 4:46 pm
it's a bit of a hassle (I frequently "overshoot" the target MFD and have to cycle through again...)
You don't have to cycle through again. Just press Ctrl+PrimeEquipmentKey to cycle the list in reverse.-

dybal
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Re: Fast activation Keys

Post by dybal »

another_commander wrote:
Sat May 16, 2020 8:52 pm
dybal wrote:
Sat May 16, 2020 4:46 pm
it's a bit of a hassle (I frequently "overshoot" the target MFD and have to cycle through again...)
You don't have to cycle through again. Just press Ctrl+PrimeEquipmentKey to cycle the list in reverse.-
That's good to know! Ctrl+ works to reverse-cycle both MFD positions (with my keyboard config) and primable equipments.

dybal
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Re: Fast Priming Keys

Post by dybal »

Things that would be better with a fast-priming-key configured for it:

- Cloaking device, suitable for fast-activating
- Shield Cycler, might be suitable to fast-activating (haven't used it)
- LMSS, suitable for fast-activating
- Fuel Injection Cruise Control
- Telescope or Fast Target Selector (if you don't have Telescope... it doesn't work well with Telescope), suitable for fast-activating
- Towbar
- Energy Bomb, suitable for fast-activating
- Q-Charger
- Tracker
- Escort Deck
- Waypoint Here
- Cargo Stopper
- Any equipment with a transitory output in a MFD, like RangeFinder, BroadcastComm, WarrantScanner, ManifestScanner

Thinking a bit about it, fast-priming keys would be better than fast-activating keys, it would deal better with the more complex equipments, at the price of a second key-press for the simpler ones (and the player could choose two equipments to be activated by a single key press through the two fast-activating key we have now)

The player would not have to look to see what equipment was primed when in a hurry, he/she would just press the fast-priming-key he/she configured for the equipment and then use the normal activate and mode keys.

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