Show and Tell (new ships/ ships in progress)

Discussion and information relevant to creating special missions, new ships, skins etc.

Moderators: another_commander, winston

User avatar
Commander McLane
Intergalactic Spam Assassin
Intergalactic Spam Assassin
Posts: 9520
Joined: Thu Dec 14, 2006 9:08 am
Location: a Hacker Outpost in a moderately remote area
Contact:

Re: Show and Tell (new ships/ ships in progress)

Post by Commander McLane »

Fatleaf wrote:So a ship designed around the The Battlestar Galactica, with both docking ports workable would be feasible then! :D
See here. Unfortunately the pictures are gone.

User avatar
Thargoid
Thargoid
Thargoid
Posts: 5510
Joined: Thu Jun 12, 2008 6:55 pm

Re: Show and Tell (new ships/ ships in progress)

Post by Thargoid »

Click here for a little demo OXP on the concept. It is NOT designed for general gameplay usage.

It adds blue glowing spheres around the system main station - just fly into them to dock with it. In effect it adds 5 more docks to the station. Something similar could be done easily by using sub-entities or by expanding the script.

Launching is still from the main dock, but moving a launching ship is trivial to do.

Oh and a nod to Ramirez for his trick of collision-free glows, as mentioned earlier in this thread.

User avatar
cim
Quite Grand Sub-Admiral
Quite Grand Sub-Admiral
Posts: 4018
Joined: Fri Nov 11, 2011 6:19 pm

Re: Show and Tell (new ships/ ships in progress)

Post by cim »

Thargoid wrote:Exactly. The only limitation is that any ports off the axis of rotation for a spinning station would be a bitch to get into and out of...
There's also a minor limitation which is that if the effective launch port isn't in the same place and axis as the real launch port, the station gets the "safe launch spacing" calculations wrong.

The RRS Waystation, for instance, won't launch ships from the red side, if the player is hanging around too close to the green end (because that's where the AI expects launches to go) - but it will launch ships out the red end straight into an obstacle (usually also the player).

Still, there are some interesting possibilities even without multidock support in the core game.

User avatar
RyanHoots
---- E L I T E ----
---- E L I T E ----
Posts: 958
Joined: Fri May 20, 2011 8:10 pm
Location: Nowhere
Contact:

Re: Show and Tell (new ships/ ships in progress)

Post by RyanHoots »

Image
Image

User avatar
Fatleaf
Intergalactic Spam Assassin
Intergalactic Spam Assassin
Posts: 1988
Joined: Tue Jun 08, 2010 5:11 am
Location: In analysis mode on Phaelon
Contact:

Re: Show and Tell (new ships/ ships in progress)

Post by Fatleaf »

I like that ship Ryan. Is the colouring inspired by the Thargoids?
Find out about the early influences of Fatleaf here. Also his OXP's!
Holds the Ooniversal record for "Thread Necromancy"

User avatar
RyanHoots
---- E L I T E ----
---- E L I T E ----
Posts: 958
Joined: Fri May 20, 2011 8:10 pm
Location: Nowhere
Contact:

Re: Show and Tell (new ships/ ships in progress)

Post by RyanHoots »

Fatleaf wrote:I like that ship Ryan. Is the colouring inspired by the Thargoids?
Yes, it's made to look bug-like. I might even add a chance that it will show up as a Thargoid on the radar. The lasers are green, too.

Here are the specs:

Cargo: 10 tons (extension to 25 tons available)
Energy: 564
Speed: .45 LM
Missiles: 3

They are relatively rare ships in the wild, even rarer as a pirate.

It may be part of my almost-ready Koneko Industries OXP, if you guys want it.
Image

User avatar
Staer9
---- E L I T E ----
---- E L I T E ----
Posts: 570
Joined: Fri Feb 18, 2011 4:53 pm
Location: Hatfield, Hertfordshire (poor industrial)

Re: Show and Tell (new ships/ ships in progress)

Post by Staer9 »

The SKYTHE MKI, the next ship in the Galactic-Heavy-Ordnance-Ship-Technology collection:

Image

and a speed-modeling video of it being made for those who are interested: http://www.youtube.com/watch?v=g4yuhfZSXDc
Image

User avatar
Shipbuilder
---- E L I T E ----
---- E L I T E ----
Posts: 877
Joined: Thu May 10, 2012 9:41 pm
Location: Derby

Re: Show and Tell (new ships/ ships in progress)

Post by Shipbuilder »

I like the look of the Skythe Mk1.
The GalTech Industries Corporation - Building ships to populate the galaxies.

Increase the variety of ships within your Ooniverse by downloading my OXPs

Flying the [wiki]Serpent_Class_Cruiser[/wiki] "Thargoid's Bane"

User avatar
Griff
Oolite 2 Art Director
Oolite 2 Art Director
Posts: 2298
Joined: Fri Jul 14, 2006 12:29 pm
Location: Wales

Re: Show and Tell (new ships/ ships in progress)

Post by Griff »

I thought i'd have a go at remaking the 'bug' from Elite 2, which i must admit it a version of Elite i've never heard of, you can see its ship models here:
Image
the above pic taken from the sadly now vanished 'Witch Sapce' website - luckily the site is archived here: http://web.archive.org/web/200905171227 ... ships.html

My attempt: Image Image
It's the usual thing - take the original model, bevel everything in sight and stick some extra faff on it.

The 'gnat' looks an interesting shape too, it's hard to tell from the pic but it's one of those ships much broader at the front then it is at the back, sort of like the 'moray', might be a fun one to remake
edit: oh hang on, i think i've got it the wrong way around, :oops: i thought those 2 'prongs' pointed forwards like they do on the Krait, but i think they may actually be pointing out from the back of the ship
Last edited by Griff on Sun Jul 08, 2012 7:29 pm, edited 2 times in total.

User avatar
Tricky
---- E L I T E ----
---- E L I T E ----
Posts: 821
Joined: Sun May 13, 2012 11:12 pm
Location: Bradford, UK. (Anarchic)

Re: Show and Tell (new ships/ ships in progress)

Post by Tricky »

I like how you describe your work as "...adding extra faff on it"

:lol:

User avatar
Cody
Sharp Shooter Spam Assassin
Sharp Shooter Spam Assassin
Posts: 13805
Joined: Sat Jul 04, 2009 9:31 pm
Location: Corke's Drift
Contact:

Re: Show and Tell (new ships/ ships in progress)

Post by Cody »

Griff wrote:I thought i'd have a go at remaking the 'bug' from Elite 2, which i must admit it a version of Elite i've never heard of...
Neither had I, but the BBC Elite 2 ship sources are still available on Ian Bell's website, it seems.

User avatar
Griff
Oolite 2 Art Director
Oolite 2 Art Director
Posts: 2298
Joined: Fri Jul 14, 2006 12:29 pm
Location: Wales

Re: Show and Tell (new ships/ ships in progress)

Post by Griff »

and the 'gnat' appears in the early 'design scans archive' also on Ian Bells's website

User avatar
Shipbuilder
---- E L I T E ----
---- E L I T E ----
Posts: 877
Joined: Thu May 10, 2012 9:41 pm
Location: Derby

Re: Show and Tell (new ships/ ships in progress)

Post by Shipbuilder »

It's looking good so far Griff.
The GalTech Industries Corporation - Building ships to populate the galaxies.

Increase the variety of ships within your Ooniverse by downloading my OXPs

Flying the [wiki]Serpent_Class_Cruiser[/wiki] "Thargoid's Bane"

User avatar
Smivs
Retired Assassin
Retired Assassin
Posts: 8408
Joined: Tue Feb 09, 2010 11:31 am
Location: Disunited Kingdom
Contact:

Re: Show and Tell (new ships/ ships in progress)

Post by Smivs »

Griff wrote:I thought i'd have a go at remaking the 'bug' from Elite 2...
Shouldn't this be in 'Testing and Bug reports' ? :D
Commander Smivs, the friendliest Gourd this side of Riedquat.

User avatar
maik
Wiki Wizard
Wiki Wizard
Posts: 1879
Joined: Wed Mar 10, 2010 12:30 pm
Location: Ljubljana, Slovenia (mainly industrial, feudal, TL12)

Re: Show and Tell (new ships/ ships in progress)

Post by maik »

Heheh :D

Post Reply