Has this message, uhhh torus-jumped from another thread? ISTR seeing it in an OXP thread a day or so ago. Is the database (behind the phpBB) feeling a bit poorly?
hiran wrote: ↑Thu May 06, 2021 5:25 pm
Cholmondely wrote: ↑Wed May 05, 2021 10:24 pm
Right. Well if you are suffering from chiplessness/crisplessness and desperately looking for something to do, please sneak a peek at this: http://wiki.alioth.net/index.php/Oolite_Trading
I wrote it with you in mind, and would appreciate some feed-back. Is it clear enough? Even if your English was less excellent that it actually is?
I checked that document, and hey it is good and useful read.
I only wish "TC" would be defined somewhere - it seems this is a granted for known abbreviation. I so far took it as 'tin can', some standardized container that can easily be loaded and unloaded in every ship. Interestingly then never break - even if a ship explodes they come out as a whole.
The tin can unit seems to be related to volume, as opposed to the weight unit kg. Therefore there is no formula available to calculate kg vs TC...
So far I know how to travel inside a star system. Find the station, go down onto a planet (well I crash but I get there...), go to the sun and scoop some fuel. When it comes to travel to another star I jump through witchspace/hyperspace or use another wormhole. But that pops me from one star system directly into the next star system. How do I travel interstellar space? How can I travel 3 LYrs into one direction from a given star? How do I find the direction? Would I adjust the ship to poin to the right location and then torus there? But while the star system is 3d, the charts to find the next star are 2D. How would I transform coordinates from one to the other?
The last time I looked, a TC was a "Tonne Canister" or "Tonne Container". I've never seen it written down (or never remembered it), but it always struck me as a conscious or unconscious play to the economics of CJ Cherreh's "Chanur" and "Union" science fiction universe, where ships loaded/ unloaded standardised containers (I think she used the term "canisters", but I'd have to go back and check).
hiran's issues with the gameplay ... aren't these issues covered in the Friendly Manuals? If I had to write it, I'd analogise that we have several sectors of a galactic disc, which is considerably thicker than a stellar system, but thin enough that the "distance from disc axis" measure is negligible. I'd have to look up numbers, but the Milky Way disc has an approximately 100:1 width:thickness ratio - it's thinner than a vinyl disc, and more comparable to a CD/ DVD disc. OK, that doesn't work so well with the game's actual numbers- the disc of the Milky way is still on the order of 100 light years thick - but it's a mental model. Maybe you could explain it as "sheets" of stars (with habitable systems) separated from each other by the vasty deep, or sheets of molecular cloud ("The Coalsack" of 'Mote in God's Eye', drawn bigger). If it needed an explanation.
Isn't there an OXP that does the "you've got to align your flight path to the direction to
your target" feature?
Can someone with Admin tools move this back to the appropriate thread?